Phones Key » Phone Games » Professional Wrestling: Why do these Professional Wrestling Video Games get so much love?

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  #1 (permalink)
: THQ's WCW vs. nWo World Tour (Nintendo 64)
THQ's WCW/nWo Revenge (Nintendo 64)
THQ's WWF No Mercy (Nintendo 64)
THQ's WWF War Zone (Nintendo 64, PlayStation, Game Boy)
Acclaim Entertainment's Legend Of Wrestling (PlayStation 2, Xbox, Nintendo GameCube)
Acclaim Entertainment's Legend Of Wrestling II (PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance)
Agetec's Fire Pro Wrestling Returns (PlayStation 2)
THQ's WWE Smackdown Vs Raw! 2008 (PlayStation 3, PlayStation 2, PlayStation Portable, Nintendo DS, Wii, Xbox 360, Mobile)
THQ's WWE Smackdown Vs Raw! 2011 (PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360)
THQ's WWE All-Stars (PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Nintendo 3DS, Xbox 360)



Every single one of these games suffers from mediocre gameplay mechanics, game breaking glitches or overly small roster selection. Yet, people hype them to the moon to be 'The Greatest Of All The Times'. Going as far to say most of these are 'Still Awesome to play today'. I have the same opinion of every one of these games now as I do when I reviewed them, Overrated, overhyped and overglorified.
I see;
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  #2 (permalink)
: Because it was entertaining at that time. Best when it came out. People who say they'll prefer playing that game over the newer games are just referring the reviews of the game to decide about it. The games were great no doubt. But that was long ago and for N64. Who plays N64 nowadays?
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  #3 (permalink)
: Good games
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  #4 (permalink)
: I can't attest for all of them, but I can for some.

THQ's WWF No Mercy (Nintendo 64) - I don't get the No Mercy love either. The game mechanics look crap to me, and so do the graphics.

THQ's WWF War Zone (Nintendo 64, PlayStation, Game Boy) - I think War Zone gets a lot of nostalgia love because it was one of the first majorly branded wrestling games that WWE put out in the late 90's, and for it's time, it was the bomb. I remember everyone marking over this one, because for it's era, it was good. It doesn't hold up, though. Looking back, I don't know how I played this one as anything but a button masher fighting game, but I remember loving it in the day.

Acclaim Entertainment's Legend Of Wrestling (PlayStation 2, Xbox, Nintendo GameCube) - Mostly nostalgia. It's glitchy as hell, and the graphics are cartoony, and the CAW mode is terrible, but the roster was awesome and unlike anything seen before in a wrestling game, and I think it gets indi cred for being sort of the anti-WWE game since Vince didn't touch it, and it didn't play like anything Vince had out. I remember the hardcore options (most notably tables and ladders) were a big deal, too for a lot of people, but I might be confusing that for Showdown, to be honest.

Agetec's Fire Pro Wrestling Returns (PlayStation 2) - It had a massive roster of 'unlicensed' but familiar looking wrestlers whose names you could change to be those people, a lot of customization options that weren't in mainstream games yet (create a ring, create a logo) or anymore (create a title, create a PPV), and the nostalgia of the old Fire Pro and Pro Wrestling NES going for it. I'll admit, the gameplay was garbage, but I did enjoy playing their booker mode. It was pretty contrived, and didn't make much sense grading wise, but it was still fun and reminiscent of TEW and EWR long before the WWE had GM mode. Again, it's a button masher, but I get it's charms.

THQ's WWE Smackdown Vs Raw! 2008 - It's to the point that I've played all of the Smackdown (vs Raw) franchise, that I don't remember which one it was. All I can say is that up until the late 2000's, it innovated every game. 2008 might be in that cutoff where the roster became crap, the glitches became prevalent, and the game didn't change outside of controller mechanics, though. Same goes for the other SD v Raw game. You might be in the right to question why people love it, but I can't even bother to try and distinguish one line in the franchise from the other anymore

THQ's WWE All-Stars (PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Nintendo 3DS, Xbox 360)
With All-Stars, I think people just want something to whine about. Outside of newLegacy Inc, I didn't know many people who actually enjoyed All-Stars in a non-ironic manner, and yet when they pulled it from online play, suddenly half the internet was in an uproar. personally, I hated it, so I'm in your camp on that one.
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  #5 (permalink)
: Because they were good games. Yes, they had exploits. Most games do. But they were still fun.
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  #6 (permalink)
: A strange concept known as 'opinions'.

That's why they're so loved.
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